single-player roguelike where the player uses dice to beat an increasing score threshold each round. 

Rules:
The player starts with 6 dice and must surpass a score threshold every turn to progress.
The threshold increases after each successful round.
The player has to wager a certain amount of fingers at each round.
If the player runs out of fingers (lives), the run ends.

Scoring:
Every pair of matching numbers forms a scoring pair.
Each pair multiplies its two values together (Example: two 4s → 4 × 4 = 16) 
Each pair outcome is summed to the other pair outcomes.

Multipliers 
Any die that: Is NOT part of a pair Matches the color of at least one dice out of the scoring pair Acts as a multiplier. Multiplier dice are NOT removed after rolling.
The amount of wagered fingers multiplies the total scored of each roll.

Updated 6 days ago
Published 8 days ago
StatusPrototype
PlatformsHTML5
Authorgalatians
Made withGodot
ContentNo generative AI was used

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